Hi! I'm a small all-around game dev getting back in shape by participating in jams.
why not check out some of things i did with my team under severe pressure of time?
GAMES:
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Hellscape
Time of development: 1 month
Genre: Metroidvania
My roles
>> Art and animation <<
>> Programming <<
>> Level design <<
>> Enemy mechanics <<
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Graveyard Tower Offence
Time of Development: 48 hours
Genre: Tower defense with a twist
My roles
>> Programming <<
>> Level design <<
>> Additional assets <<
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That's it for now!